This is why two-handers are bad and any items with attack speed bonuses are good. It has slightly diminishing returns, so don't spec completely into resistances. Stack one resistance with One With Everything up until you have 200+.All this is with 54% Magic Find, which I sacrificed a bit of stats for.2.17 Attacks per second (Using 1-hander + shield).2888 Armour (49% Reduction/18% Block chance of about 1k).Don't use Seize The Initiative use Resolve instead - it's far better (compare 5% to 25%).Also, the rune on Serenity can easily be swapped without much change to the build.I'm personally a fan-boy of Thunderclap because knock-backs and fast-enchanted enemies are everywhere. However, he swapped the rune on Fists of Thunder to Quickening to accommodate the extra Spirit cost.I've seen a build with Blinding Flash instead of Earth Ally, which I suppose is also viable.Gorging Sunder: 15.000.To whomever finds it helpful, here is what I've found to be the most effective build for Hell and onward. Sweeping Wind Build Builder: Badbowser D3up Always build your set using as you go, it's a pain adding items by hand but saves you lots of gold and can help you meet your goals: nothing is worse than putting together a set and realizing, too late, that you do not have enough life, damage mitigation, or damage to play at your desired level. When building a set read the general gearing guide first, so that you understand what affixes are most important to seek out on which items.įurthermore, use these example builds to set yourself a percentage of your budget per item, and try to meet or beat the AR, Dex, IAS, CC, DCD, Vit, etc on each slot. 25 Million Set Before you Build your Set:
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